Demonic Mines visual development
Visual development for a mock video game that includes the protagonist, the boss villain and its three forms, and environment. This game takes place during the industrial revolution. You play as a young boy going to work in the mines when the mine collapses and you wake up alone, trapped, in darkness. Your headlamp flickers on and a shadow puppet appears on the cave walls promising it knows the way out but it’s gone before you can follow. Throughout the game, you look for clues and solve puzzles all well coming across creatures and shadowy figures who want to help or lead you astray.